Disclaimer: This has been on the backburner for a very long time. I’m sorry if some information is out of date, or if I’m missing something.
My original attitude towards VR was skeptical to dismissive. Anyone who knows me knows that I’m skeptical about anything promising “immersion” and pretty much the concept of immersion in general. I got to try a prerelease Oculus VR headset at a showcase in New York City and it was pretty much what I expected, a screen strapped to my face, while I controlled an FPS game like I’ve always done. To me, VR was another type of screen, I didn’t expect it to fundamentally change anything about video games.
First Gen VR devices changed my mind, they brought on motion controls, like the Wii and PS Move. I eventually got to try a Vive headset, with Valve’s The Lab, SuperHot VR, and a couple others, and I saw what the device could do, and it was pretty obvious that there was untapped potential there. VR seems like a way to make motion controls work much more feasibly than they ever had before, and that could lead to some legitimately new game genres!
The Shortcomings of Current VR Games
My trouble is that VR is also couched in this “immersive promise”. People want the holodeck and full-dive like SAO or Ready Player 1. VR Companies promise that VR is the future of immersion into a virtual world, where we can finally enter The Matrix, The Metaverse, Ready Player 1; You get the picture, right? Except, VR as it currently exists is horrible at all of those things. VR isn’t suited for you to walk around virtual worlds at all.
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