You’ve said in the past that souls games aren’t that hard, they’re just hard in contrast to current standards. So what games would you consider to be really hard? God Hand in hard maybe? DMC at a high level?
God Hand on Normal is harder than Dark Souls. Maybe even on easy.
DMC3 on normal I found harder than dark souls, though I replayed on hard with vergil and breezed through, so maybe it was just unfamiliarity with the game. DMC4 is definitely easier until the higher difficulties though (though it’s also weird because you get enemy handicap when you die which makes it easier if you continue).
Vanquish is harder, Bayonetta too (played both on hard on my first go).
Quake is harder (assuming you don’t use savestates and always restart the level when you die, also I played on nightmare only).
Doom is harder (on ultraviolence).
Half Life 1 on hard is harder. HL2 as well.
I’d say Super Mario Bros 1 is about the same difficulty because of world 8.
Ninja Gaiden gets harder around world 5 or 6. Modern Ninja Gaiden is definitely harder.
Metal Slug (any) is harder.
Contra is harder.
Shatterhand is harder.
Nioh is harder.
The original Legend of Zelda is harder.
Castlevania 1, 3, Harmony of Dissonance, and Order of Ecclesia are harder. (Not sure about the latter two, haven’t played them in a while)
Any megaman game is harder.
I mean, Dark Souls is probably harder than any other game on normal difficulty last gen, but there’s a lot harder than it in the past and on higher difficulty modes. I don’t like people going, “pssh, dark souls is easy,” because it’s clearly hard, but it’s also not the pinnacle of difficulty in games, even in 7th gen. A TON of NES games will give it a run for its money or easily outclass it.